Live on Solana/No Wallet Connect

How To Battle
Enter The Arena

Send exactly 10 USDC on Solana to enter the live battle queue. Two wallets duel. One winner pulls from the vault.

Live ArenaProvably RandomTreasury ActiveHolder Airdrops

10 USDC entries · Provably random · Independent fan-made project, not officially affiliated.

How To Battle

How To Battle

No wallet connect. No login. Send exactly 10 USDC, enter the arena, and let your fighter loose.

01

Send exactly 10 USDC

Send exactly 10 USDC on Solana to the treasury wallet from any wallet you control.

02

Your wallet enters the arena queue

After payment detection, your wallet appears in the live arena queue as a fighter.

03

Two wallets duel live

Two fighter cards clash on screen with red battle energy and a live countdown.

04

Winner pulls a random vault prize

The winning wallet pulls a random rare, epic, or grail-style card straight from the vault.

05

Proof is posted after fulfillment

Entry, result, prize, and fulfillment proof are posted publicly after every battle.

Treasury Wallet

Send exactly 10 USDC to enter the queue.

The Vault

The Vault Is The Utility

Every battle is powered by the prize vault. Rare, epic, and grail-style anime pirate cards are added to the vault. Winners pull prizes live from the arena.

CommonRareEpicLegendary
Loading live vault...
Treasury Flywheel

Every entry feeds the loop

10 USDC entries power live battles, prizes, holder airdrops, top-battler rewards, and a growing vault.

10 USDC Entries
Live Battle Queue
Prize Winners
Holder Airdrops
Top Battler Rewards
Vault Grows
50%

Random Holder Airdrops

Distributed at randomized intervals between 30 min and 3 hours.

10%

Top Battlers

Rewards routed to the highest-performing fighters on the leaderboard.

40%

Rare / Epic Stock Vault

Buys rare and epic cards that grow the prize vault.

Random Holder Airdrops

50% flows back to holders

50% of treasury flow funds random holder airdrops. Intervals are randomized between 30 minutes and 3 hours to prevent predictable farming and gamification.

Last Airdrop

Next Window

30m – 3h (randomized)

Randomized to prevent farming

Eligible Holders

0

Total Airdropped

Why randomized intervals?

Predictable airdrops get gamed. By firing at a random time between 30 minutes and 3 hours, holders can't time the system — keeping rewards fair.

30m – 3h
Top Battlers

The strongest pirates

10% of treasury flow rewards top battlers.

RankWalletBattlesWinsWin RatePrizesPoints
No battlers yet. Rankings appear once duels are fought.
Battle History

Every duel, on the record

A public log of resolved battles, winners, prizes, and proof.

BattleTimeFighter AFighter BWinnerPrizeProofStatus
No battles yet. Resolved duels will be logged here.
Transparency

Proof, Not Promises

Entry TX, battle result, prize pulled, fulfillment proof, and vault updates are all posted publicly after every battle.

Loading proof log...
FAQ

Questions, answered