How To Battle
Enter The Arena
Send exactly 10 USDC on Solana to enter the live battle queue. Two wallets duel. One winner pulls from the vault.
10 USDC entries · Provably random · Independent fan-made project, not officially affiliated.
How To Battle
No wallet connect. No login. Send exactly 10 USDC, enter the arena, and let your fighter loose.
Send exactly 10 USDC
Send exactly 10 USDC on Solana to the treasury wallet from any wallet you control.
Your wallet enters the arena queue
After payment detection, your wallet appears in the live arena queue as a fighter.
Two wallets duel live
Two fighter cards clash on screen with red battle energy and a live countdown.
Winner pulls a random vault prize
The winning wallet pulls a random rare, epic, or grail-style card straight from the vault.
Proof is posted after fulfillment
Entry, result, prize, and fulfillment proof are posted publicly after every battle.
Treasury Wallet
Send exactly 10 USDC to enter the queue.
The Vault Is The Utility
Every battle is powered by the prize vault. Rare, epic, and grail-style anime pirate cards are added to the vault. Winners pull prizes live from the arena.
Every entry feeds the loop
10 USDC entries power live battles, prizes, holder airdrops, top-battler rewards, and a growing vault.
Random Holder Airdrops
Distributed at randomized intervals between 30 min and 3 hours.
Top Battlers
Rewards routed to the highest-performing fighters on the leaderboard.
Rare / Epic Stock Vault
Buys rare and epic cards that grow the prize vault.
50% flows back to holders
50% of treasury flow funds random holder airdrops. Intervals are randomized between 30 minutes and 3 hours to prevent predictable farming and gamification.
Last Airdrop
—
—
Next Window
30m – 3h (randomized)
Randomized to prevent farming
Eligible Holders
0
Total Airdropped
—
Why randomized intervals?
Predictable airdrops get gamed. By firing at a random time between 30 minutes and 3 hours, holders can't time the system — keeping rewards fair.
The strongest pirates
10% of treasury flow rewards top battlers.
| Rank | Wallet | Battles | Wins | Win Rate | Prizes | Points |
|---|---|---|---|---|---|---|
| No battlers yet. Rankings appear once duels are fought. | ||||||
Every duel, on the record
A public log of resolved battles, winners, prizes, and proof.
| Battle | Time | Fighter A | Fighter B | Winner | Prize | Proof | Status |
|---|---|---|---|---|---|---|---|
| No battles yet. Resolved duels will be logged here. | |||||||
Proof, Not Promises
Entry TX, battle result, prize pulled, fulfillment proof, and vault updates are all posted publicly after every battle.







